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AI Insights · Timothy · April 2024

Top 5 Basketball Games Apps in Ireland Q1 2024

The top basketball games in Ireland for Q1 2024 showed varied performance across downloads, revenue, and active users. Data from Sensor Tower reveals key trends for these popular apps.

Top 5 Basketball Games Apps in Ireland Q1 2024

In the first quarter of 2024, the top 5 basketball games in Ireland displayed diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared, based on data from Sensor Tower.

NBA 2K Mobile Basketball Game from 2K saw its weekly revenue peak at $228 in mid-March, with a notable increase from $78 in mid-January. Weekly downloads fluctuated, starting at 247 in early January and dropping to 97 by the end of March. Active users also showed a decline, from 767 in the first week of January to 515 in the last week of March.

Basketball Stars™: Multiplayer by Miniclip.com experienced a peak in weekly revenue of $193 in the first week of January, with a general decline thereafter, ending at $134 in the last week of March. Downloads saw a significant spike to 502 in mid-March, from 335 in early January. Active users also peaked in late March at 1.3K, up from 1.3K in early January.

NBA Infinite - PvP Basketball from Level Infinite showed strong initial performance post-release in mid-February, with weekly revenue reaching $406 in early March. Downloads were highest at launch with 2.4K, but dropped to 135 by the end of March. Active users also decreased from 2.3K in mid-February to 1.1K by the last week of March.

NBA 2K24 MyTEAM, another offering from 2K, saw its weekly revenue rise to $186 in mid-March from $37 at the end of January. Downloads fluctuated, peaking at 381 in the first week of release and dropping to 87 by the end of March. Active users remained relatively stable, fluctuating between 227 and 373 through the quarter.

NBA LIVE Mobile Basketball by Electronic Arts had its highest weekly revenue of $215 in early January, with a downward trend to $20 by the end of March. Downloads showed some variability, with a peak of 247 in the first week of January and rising again to 240 in the last week of March. Active users started at 3K in early January, dipping to 2.2K in late February, and then rebounding to 2.5K by the end of March.

These insights highlight the dynamic nature of app performance in the basketball gaming category. For more detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024